Paul Klee once said drawing is taking a line for a walk. Zen artists believed that the vitality of a line can express spiritual insights. But in the domain of digital art, the line often remains a crude, perhaps anti-aliased, element.
These code examples explore the the craft of a line in Java/Processing code. Let's take it for some algorithmic walks.
The source code includes several packages of Java classes, and my home-brew Vector math library (probably inefficient for serious graphics need.) I recommend using an IDE such as Eclipse to try them out.
Also see the related video, and a related work called Mosumi.
P.S. I will be speaking about this and other things in the We Love Techonology conference in Sheffield UK next week.
— 2010. 02. 04
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processing
generative
geometry
particles
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